
Danger Close would like you to believe Warfighter is the story of a soldier toeing the line between family and duty, but you learn so little about the man that the attempt rings hollow.īeyond the story, Warfighter is a predictable war game filled with the usual spectacle and bombast. It juts back and forth constantly, from the past to the present, back to the past, and even further into the past, and then right into a mission. It's ripped from the headlines and based on true events, and jumps around more than Scott Bakula in Quantum Leap. %Gallery-168105%The story of Warfighter is propelled by P.E.T.N., an explosive substance familiar to those who followed the case of the shoe bomber. Some men were just born to fight wars, I guess. Does he just love to shoot bad guys? Is he in it to protect his country? There's clearly some strife, but we never get a glimpse at why this man does what he does. Now we see his wife having a terse, passive-aggressive phone conversation – presumably while he's out on a mission – as she sadly stares out the window of an empty motel room.

Here's Preacher in a hospital bed, there's Preacher sitting in a cafe with his family. After playing through Medal of Honor: Warfighter's campaign, it's clear Danger Close failed in its objective.ĭanger Close's promise manifests in a few brief cutscenes that show snippets of protagonist Preacher's life.
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In the year leading up to the launch of Medal of Honor: Warfighter, EA and developer Danger Close Games touted their pursuit of humanizing the soldiers – showing us how these Tier 1 Operators balance their lives with one of the most intense jobs on the planet.
